I concepted, modeled, and textured the Minigun in Fallout 4, which also happened to be my first hard-surface model made in Zbrush. Diffuse textures were poly painted in Zbrush (before Substance Painter was used at Bethesda).
Fallout 4 Minigun
Fallout 4 Minigun
Fallout 4 Minigun
Fallout 4 Minigun Ammo Belt Closeup (in-game screenshot)
Fallout 4 Minigun Ammo Drum (in-game screenshot)
Fallout 4 Minigun Ammo Drum (in-game screenshot)
Fallout 4 Minigun Ammo (Zbrush screenshot on left, in-game screenshot on right)